The hood council ordained that all families had to move into these smaller gated communities so here we are in another home. It has three bedrooms and two baths (the girls share a room), small backyard, but otherwise is ok. It's still a bit smaller than our last home especially in terms of yard space, but now we seem to be closer to our neighbors and can interact a bit more.
Wednesday, December 31, 2008
New Move
The hood council ordained that all families had to move into these smaller gated communities so here we are in another home. It has three bedrooms and two baths (the girls share a room), small backyard, but otherwise is ok. It's still a bit smaller than our last home especially in terms of yard space, but now we seem to be closer to our neighbors and can interact a bit more.
I got the job!
Quick Jet To Kimikura
Tuesday, December 30, 2008
Finally Moving
Not Bad
Monday, December 29, 2008
Finally a Mommy
New Lodging
Pastoral Notes: Church Fees
Instead of a raise, from now on fees for weddings and funerals will be paid directly to me. I will be paid 75% of the fee and the remaining 25% will go towards the upkeep of the church.
Sunday, December 28, 2008
Losing Streak
I've been busy this winter, still packing for the move. We decided on a home. It's a LOT smaller than what we have now. Two bedroom, one bath home. Meaning that mom and Grace Elise will share a room and then when we have another child, they will also share the room. It should be better once Grace Elise is older and doesn't need her crib...or changing table anymore.
Saturday, December 27, 2008
Hello, Neil!
Apartment Life-But Not Apartments
Thus, the sims lease the homes and have all the interactions of apartment living, but also the suburban landscape. In addition to the new interactions, it gave another benefit of freeing up space in my small terrain for more community lots and thus more interactions with different social groups.
The Greymount Pointe community (above) is the luxury community. It's a 3x3 lot with 3 spacious (for my simmies) homes of 3+ bedrooms. The only have a small private back patio (2x5 tiles) but plenty of common grilling space and playground area. It worked out where all my hood council members live here (Kent (three story craftsman home), Herendez (yellow stucco) and Wilsonoff (beige brick)). Their previous homes were on 3x2 and 2x2 lots. They haven't lost any square footage in thier homes, but they're closer to neighbors now.
Apple's Landing also features a 3x3 lot, but four homes with fenced backyards and very little common areas (save a small area of toddler rides). Two homes are two story-3 bedroom, the other two are one story-2 bedroom homes. These homes are cheaper, but still mid-grade. Humphrey (2 story-yellow siding), Warwick (2 story-green siding) and Dawson (one story-beige siding) live here. Previous homes were all 2x2 lots, the only family that lost square footage is the Dawson, but thier old home was too big anyway.
For kicks and giggles, I'm showing the lower level residental lot. It's set up as attached townhomes, 3 tiny bedrooms (I have to use snaptogrid to place the double bed in the largest room). I just love the way they look, though the interior will kill me soon. So I'll probably revamp these with a better blueprint. Shazad and Sweeny live here. Thier previous homes were 2x2. Sweeny is really feeling the crampness of it all as they recently had triplets-yikes! But the IVF treatments and medical bills leave this as the only place they can afford at the moment.
The "gated communities" have all the same issues as apartments. The landlord complains about smells, you hear noises on the walls-even though they're not connected (huh?), neighbors can watch the kids and now I have all this free land space in the hood to build! Whoopie!!!
EDIT: Let's see some of your apartments!
Friday, December 26, 2008
Education Note: Economy and PAG
The economy has affected even PAG. It was noted earlier that PAG decided to build it's campus on another small nearby island instead of AV Metro. PAG is changing it's name to Pierce University that specializes in university degrees and the board has approved a plan for a local administration of the university. They offered the job as University President. My job duties will increase as Educational Director and thankfully I'll have a much better salary since PU will be paying me. Some immediate changes, thanks to the economic downturn, are increased fees and admission requirements:
Apple Valley Academy: §100 a SimYear (Hapar-Peacar) per student.
Application for Graduation from AVA: C average or better, score a 6 in one skill exam.
Pierce University: §1000/semester
Kimkura University: §4000/year
Admissions to Pierce University: A score of at least 15 on thier entrance exam and at least 15 skill points to enter.
GPA (3pts-A, 2pts-B, 1pt-C)
+ # Extracurriculars (1pt each)
+ # Skill points (1pt each)
+ # Hobby Points
+ # Years Work Experience
Each class is limited to four sims each.
Admissions to Kimikura University: A score of at least 15 on thier entrance exam, at least a 3.0 GPA, and at least 15 skill points to enter.
+ # GPA points (4pts-4.0, 3.9 pts-3.9, etc)
+ # Extracurriculars (1pt each)
+ # Skill points (1pt each)
+ # Hobby Points
Each class is limited to two sims each.
Any Day Now
Thursday, December 25, 2008
New Job
Wednesday, December 24, 2008
Legacy
Financial Strain
Tuesday, December 23, 2008
Taken!
Relationships
Monday, December 22, 2008
Fruit
My job is going away, so I need to find other work...I am thinking of joining a team that is excavating the ruins in the south end of the island. Some bones were discovered there and they need sims on the team. I submitted an application-so wish me luck.
General Playstyle
Originally Apple Valley was started in 2002 as the old dimensional hood, Greymount. I joined the SUN network in 2003, placed in the 2003 Top Theme Site Awards from SimStash and won numerous Golden Star Awards. More history about the hood can be found here. All of my current sims can trace thier family lineage to a family from TS1.
Sim-To-Sim
A key difference with Apple Valley and many other blogs that I follow is that Apple Valley follows the sim-to-sim hood playstyle drawn from Simmerville.. Meaning that I speak through my sims, almost a type of role playing. I actually thought over a period of months about establishing this behind the scenes blog as then I would be stepping from behind my sims and speaking.
Everything that is done in the hood is done by a sim. Buildings are designed by Li Sweeny, the children are educated by Johan Shazad, etc. The website is set up by the sims and they publish the newspaper.
The hood is run by a hood council that collects taxes, manages welfare and makes the big decisions in the hood.
Sim's Background
Life of a Sim provided a template for me to randomize my sim's background and preferences. Would they want to go to university? What major? Would they be good parents? Would they cheat? Are they vegaterians? What clothing style do they perfer? I now have a large excel document with information about each sim. No more perfect A+ students, straight laced families, etc. Now there's a little drama and more diversity. Currently I am working on making the random files a little smaller and easier to manage, ideally something I can manage in-game. I am playing with the idea of five traits-like the sims 3-along with favorite colors. We'll see.
Intergrated Hood
After years of playing the original MAXIS and sim-to-sim playstyle, I stumbled upon Isle of Thyme (now defunct). Isle of Thyme featured an economically intergrated hood where sims paid taxes (this wasn't new to me as my simmies have always paid hood taxes and fees) to a mayor type sim. That sim then used the money to build new projects. Also gone where the MAXIS careers, instead all sims worked for either a business owner, owned thier own business or did seasonal work from home (writing articles, painting, etc). The money that was made changed hands within the community. To further add to this, I cleaned out the hood-no more townies, only one NPC of each kind, etc. Any businesses that were in the hood-grocery store, clothing, etc came from a sim. (The tutorial for setting up a hood like this is on my website)
I only recently-in the last two weeks-moved away from this playstyle. It was too much work for me to have to play so many business lots. It wasn't fun anymore, so now my sims are entering the MAXIS workforce again, but with a slight difference. Each career has a cap, only two sims can be in any career track at a time. I am also allowing townies back into my game, but with a limit of course, I don't want hundreds and thousands of sim files for characters I don't even play.
Real Time-Real Seasons
I always played on a 1 simday rotation to keep my families insync. I struggled with the dynamic nature of the rotation, how can John fall in love with Jane during his rotation and then with Jane's rotation they get married and this is all the same simday! Enter Lakeside Heights and the concept of months! Whoohoo! For more information about real time-real seasons visit Lakeside Heights and read Laura's full explanations.
I still play 1 simday rotations where each simday is equivalent to 1 year. However, now I have months. I "revived" the SimLonic Calendar (see issue 17) with only eight months, since I currently have only nine households (more on that later).
Relationships and Families
For the most part, I "listen" to my sims. If they're attracted to another sim, then we persue them, if not, oh well. The occasional exception is when my sims meet another sim from another sim-to-sim neighborhood, converse on the Simmerville boards and fall in love. (Fredic Kent did this with Gin Hart of Palatial Heights and moved there with her. His twin sister, Fiona, also did the same with Jesse Carr of Eden who moved to Apple Valley). The sim-to-sim nature of my hood allows for families to be spread all over SimNation in other hoods. I think my families have relatives in as many as ten other sim-to-sim hoods and for the most part they keep in contact with each other.
I recently began using ACR and allowing sims to plan thier family size through this concept-yikes, hands off is scary! I am going to change the settings to reflect my current population suggestionof two kids per family.
Many may have noticed that my hood is tiny! I am used to playing the game on a laptop and to spend more time actually playing, I moved away from have over 100 playable sims in my game to having only nine families (about 45-50 playable sims). With this move, I have a smaller terrain for my main hood (Amber's Journey Golden Bay Island) and the largest lot size I use is a 3x3. My subhoods (vacation destinations, university, downtown) are also from Amber's Journey and are equally small.
My hood has recently moved to a desktop again and I have purged my CC files to only recolors of MAXIS objects, hair from Nouk, clothing from All-About Style (some Maxis matching things from MTS2) and a few neccessary hacks from Simlogical, MATY, Simbology, etc. I deleted the MAXIS hoods that come preloaded with the game so that only my custom hood and soap opera hood (Pahala Shore) load. Now it takes maybe 3 minutes to load the game, less than a minute to load the hood and less than a minute to load a family. So what used to take me 1.5 hours to load and play one family (without having them leave the house) now takes me 20 minutes. I'm still giddy with excitement!
Saturday, December 20, 2008
Some Photos
Medical Notes: New Medical Centre & Fees
With the slowing of the economy, every resident is making cutbacks, including the medical centre.
New Centre
We have sold the land that the medical centre sits on and with the help of Li Sweeny, we're revamping the medical centre. Let's face it, we're a small hood and we do not need the high tech services as the larger hoods, The medical centre will now have a small gift shop and pharmacy, examination room, small waiting area, and small operation room (with plastic surgery, labor and delivery and other surgeries).
Job Cutbacks
We no longer have the need for a pharmacist, which is probably great news to the young man we hired. I have a feeling that he rather be anywhere but here. However, that means that for the time being I must run everything. I will now attend all births and surgeries.
Fee Increases
Fees have also increased for several medical services.
Bed Rest
Ugh, rough
Friday, December 19, 2008
Alien Heritage
Thursday, December 18, 2008
Desperately Wanting
Wednesday, December 17, 2008
Education Note: Economy's Effects on AVA
The economy has effected the construction of AVA. Instead of the state of the art facility we had planned, we've had to scrape plans and revise a smaller cheaper school. We had to demolish the building and sell the materials for scrap in order to save money. I know, it sounds odd, but a lot of civic buildings are doing the same thing.
Curriculm
The curriculm is the same. Students must pass the Skills Exams with the same scores.
Classes
The main difference is that classes will be mostly lectured based except for the following:
-Music, students will study the piano.
-Art, students will study the fine art of painting and sketching.
-PE, students will study tai chi, yoga, boxing, ballet, football and aerobic fitness.
Building
The new building will consist of 2 main classrooms (elementary/junior high and high school), one general purpose classroom (with piano, ballet barre and indoor easels), small cafeteria and outdoor space.
Jobs
We are the only civic owned building not decreasing jobs. We are in need of a primary school teacher and are currently searching for that (if you know of a teacher, or wish to apply, please email me.)
We're Pregnant
Tuesday, December 16, 2008
Cooking Pro?
Monday, December 15, 2008
Archives/Technology: Infrastructure and Restricted Import Laws
Some good news and bad news.
New Infrastructure for the Hood
-The hood council approved the proposal for new infrastructure for the hood. We now have a slightly better system, however there is some bad news.
Restricted Import Laws
-Only the most necessary items will be allowed to be imported. Effective immediately, only items created by the MAXIS company can be used. We have already approved modifications of MAXIS appliances as well as a few tables and chairs from PiggiSims. Some wallpaper and floor tiles are being investigated from Parsimonious. Clothing has been ordered from All-About-Style and stylists have been trained for Nouk hairstyles and Lyran makeup only. Modifications of such MAXIS items will be allowed on a case-by case basis. Applications must be submitted for each item. To ensure that superficial requests do not flood my inbox, all families must wait until simThursday (it is now the dawn of simTuesday) to submit any requests. Requests will be handled based on how many families have a need for an item.
New Places-Soon New Faces
Sunday, December 14, 2008
Tis the season
Saturday, December 13, 2008
Financial Notes: Economy Slowing
The economy has been slowing and many residents are making cutbacks, some business owners are selling thier businesses to access the capital in exchange for simoleans, which means some sims will be out of jobs.
Thankfully we have met and have a plan for the hood to survive these changes.
- Residents will move to gated communities. These homes are more affordable with 7 simday leases and allow for more intimacy in the hood with residential relations. This also allows residents to tap into thier home equity to free up cash reserves. This is not an option, residents are expected to be moved into a home by simTuesday (except for the Grey family).
- Business owners will have the option to consolidate thier businesses and/or sell them for the value of thier business. The remaining business lots will be consolidated to free up land space from the 1x1 lots to 2x1 and 3x1 lots. (Similar to Simmington Hill's Cedar Street Shops). This allows business owners to free up cash reserves.
- Residents will recieve 3 simdays of free ferry fare to Apple Valley Metro in order to find jobs.
- Career Capping will be instated: there will be a limited number of spaces available in each career track (2 sims per track) and once full no sims can take up a career in that path until a vacancy becomes clear. Once a vacancy is noted, the sim with the higher skills, interests, etc will be hired. Sims may still apply for jobs with local businesses to no limit.
- Welfare is still available for needy sims. Residents can apply for welfare options.